Tag Archives: x-trap

X-Trap have the best salesmen ever.

3rd party cheat protection programs in MMOs are terrifying for the end-user. Process hooks, extra input devices failing, firstborn being captured and so on occur simply due to the presence of anti-cheat software that usually doesn’t do its job after 3 months. It made me think why any company would consider using 3rd party cheat protection in the first place, given its track record in so many other games as an anemic answer to the unrelenting stream of malcontent that is the playerbase.


I say salesmen because I don’t feel the industry has a consortium on cheat protection, and if they did, it would stand to reason that they would not recommend X-trap or Gameguard simply due to being more work in the long run. When it comes down to it, neither work to the extent that would be considered adequate protection against the issues that plague any commercial endeavor that involves rendering boobs.

X-Trap must have really good salesmen that carry a briefcase of boogie-men to young developers. There are probably a billion threats spread in gobbledygook in these masterful pitches, so dire and compromising to the success of a MMO that they’re willing to side with the lesser of two evils. If you don’t buy this product, you’re opening yourself up to a billion archaic techniques of data-theft. Besides, game companies would never be as bold as to hook processes on their own volition. Let X-trap do the dirty work in computing safety.

Still, it’s fun to be in favor of the following argument: “You’re a pussy if you can’t handle ‘insert cheat protection’!” The allure of being contrarian just to be a complete douche compels me to remain oblivious to the insanity that is X-trap. And yeah, Aika uses X-trap just like GE.

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Posted by on February 3, 2010 in Aika


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